RTP 95One mechanic · eight studios · different returns
Mines game: where the mines are fewer and the return is higher
A grid, a click, the multiplier climbs. Another click and it climbs faster. Somewhere under one of those tiles sits a mine, and the cash-out button glows under your thumb the whole round. That is the entire format, and that is its trap: the game is simple, and the gap between versions is more than six points of return. Here are all the mines games on the platform, multipliers for every mine count, and demos where you can try all of it for free.
A round halfway through: nine tiles open, the tenth turned out to be a mine.
One round, from the stake to the cash-out button
A stake, a mine count, the grid closes. Then it is you against twenty-five squares. The first click almost always lands: with three mines there are twenty-two safe tiles, and it pays a modest 1.07x at InOut Games. The second click is worth more, the third more again, and somewhere around the fifth or sixth tile the conversation with yourself begins: take it now, or open one more.
That is why people play it. A slot decides for you: you press spin and wait. In mines a decision is made on every click, and the result of the round is your choice multiplied by luck, not luck alone. The multiplier grows with acceleration rather than in a straight line: fewer safe tiles remain, so each next one costs more. At five mines and RTP 97, five open tiles pay 3.32x, ten pay 17.16x, fifteen pay 204.51x. Reaching the fifteenth happens in 0.47 percent of rounds, and the whole strategy of the format lives between those two numbers.
A mine ends the round without discussion: the stake is gone, the grid opens, and you see where everything else was lying. That picture after a loss keeps people at the screen longer than any slot bonus round: it feels like next time you will walk around it. You will not, and why that is gets its own breakdown.
Where the format came from and why every casino carries it
A short history: from the schoolroom Minesweeper to a game that eight studios now make.
A grid, hidden bombs, a click into the unknown - that is Minesweeper, the game that shipped with Windows for years. The difference is exactly one thing. In the schoolroom version an opened tile showed how many mines were next to it, and the game became a logic puzzle. The casino removed the hints and put a stake in their place: a tile is either clean or it is not, and every lucky click pays.
The earliest release date in the set belongs to BGaming: its Minesweeper came out in April 2016 and still holds the highest stated return, 98.4. Then Turbo Games, InOut, Hacksaw, Pragmatic Play, Belatra, Mascot and OneTouch each built their own grid: 5x5 with 1 to 24 mines here, a path instead of a grid there, 9x9 with an 805001x ceiling somewhere else, and a third outcome under the tile - a jackpot - at Belatra.
Why it stuck. A round lasts exactly as long as you want: three clicks or twenty. The rules are visible in full, the multiplier is computed from the tile count, and you can check it on a calculator - a rare thing in a casino. And above all, there is a button slots do not have. Cashing out before it blows is the pleasure of the format.
Which versions of the mines game the platform has
The order is not a ranking: the games where the format shows in its purest form come first, then the branches - big grids, jackpots, instant versions. Each has its own review with a multiplier table.
The whole set in one table: RTP, grid, mines, ceiling
A dash means the studio does not publish the value. We did not invent one on its behalf.
| Game | Studio | RTP | Field | Mines | Ceiling |
|---|---|---|---|---|---|
| Mines by InOut Games | InOut Games | 95 | 5x5 | 3-24 | 20000 USD |
| Mines by Turbo Games | Turbo Games | 95 | 5x5 | not published | x456660 |
| Mines+ | Pragmatic Play | 97.5 | 5x5 | 1-24 | x5070293 |
| Mines 94% | Hacksaw Gaming | 94 | 5x5 | not published | x10000 |
| Mines Supreme 92% | Hacksaw Gaming | 92 | 5x5 | not published | x10000 |
| Minesweeper | BGaming | 98.4 | not published | not published | x15.11 |
| Minesweeper XY | BGaming | 98.4 | not published | not published | not published |
| Lucky Mines | InOut Games | 96 | 5x5 | 3-24 | 20000 USD |
| Hot Mines | InOut Games | 97 | 5x5 | 3-24 | 20000 USD |
| Turbo Mines | Turbo Games | 95 | 3x3, 5x5, 7x7, 9x9 | not published | x805001 |
| 1Tap Mines | Turbo Games | 96 | 5x5 | 3 | x2184.87 |
| Book of Mines | Turbo Games | 95 | 3x3, 5x5, 7x7, 9x9 | not published | x805001 |
| Jackpot Mines | Belatra Games | 97 | 3x3, 5x5 | 6-20 | jackpot up to 200 EUR |
| Mummy Mines | Belatra Games | 97 | 3x3, 4x4, 5x5 | not published | jackpot |
| Mines Blast | Mascot Gaming | 95 | 5x5 | not published | not published |
| Mini Mines | OneTouch | 97 | not published | not published | not published |
The RTP spread here is wider than you would find across slots: 6.4 points between the worst and the best on identical mechanics. In plain terms, Minesweeper by BGaming at 98.4 keeps 1.6 percent of turnover and Mines Supreme at 92 keeps 8. Across the same hundred bets the second one eats money five times faster than the names suggest.
The second thing the table shows is ceilings. Mines+ states a multiplier of 5070293, Turbo Mines 805001, and Minesweeper just 15.11. That does not make the first game half a million times more generous: a ceiling only says what a game could theoretically pay out. Minesweeper sits low because its rounds are short and every step is cheap, and that is exactly why its return is the highest.
Four branches the format split into
Many names, but in substance four differences.
The classic grid
A 5x5 grid, the player sets the mine count, cash-out after any click. Both games called Mines, Lucky Mines, Hot Mines and Mines+ work this way. They differ in stated RTP and artwork; the mechanics match down to the tile.
A path instead of a grid
Minesweeper and Minesweeper XY by BGaming reframed the task: instead of picking any tile on a grid, the player crosses from one edge to the other, choosing one tile in every row. From 3 to 15 steps, 2 to 6 tiles per row, and exactly one of them explodes.
Big grids
Turbo Mines and Book of Mines added a choice of size: 3x3, 5x5, 7x7 and 9x9. A 9x9 grid is 81 tiles, and the multiplier ladder on it runs so far that a ceiling of 805001 stops being a figure of speech.
A third outcome under the tile
Jackpot Mines and Mummy Mines by Belatra Games put not two but three things under a tile: a coin, a mine, and a jackpot symbol that triggers a separate spin. The jackpot in Jackpot Mines climbs to 200 EUR.
How much the grid pays and why exactly that much
Multipliers in mines are not set by an editor: they are computed from the tile count. You can check the formula yourself, and we did.
The chance of opening k safe tiles in a row on a 25-tile grid with M mines is a ratio of combinations: how many sets of k tiles can be drawn from the safe ones, divided by how many can be drawn from all of them. The fair multiplier is the inverse of that chance. The real multiplier equals the fair one multiplied by the RTP.
The check is simple. Take 24 mines: exactly one safe tile, a 4 percent chance of hitting it, a fair multiplier of 25. Multiply by an RTP of 95 and you get 23.75. That is precisely the number in the payout table InOut Games published. It matched at 3 mines, at 5 and at 10 as well. And the Mines+ ceiling of 5070293 is 0.975 multiplied by the number of ways to pick 12 mines out of 25 tiles, digit for digit.
Hence a conclusion that saves money faster than any tip: the mine count does not change the game's return. It changes the spread. Three mines means frequent small wins, twenty-four means rare big ones. Over the long run both modes end in the same place, and that place is the stated RTP.
How RTP and the multiplier are computed: a breakdown with curves
What the player decides and what was decided before them
There really is a choice in mines. It is just not where people usually look for it.
Works
- The mine count: it shapes the round and the length of the multiplier ladder
- An exit point named before the round: the multiplier at which you cash out without arguing with yourself
- Choosing a version by stated RTP: 98.4 against 92 is 6.4 points on every bet
- Demo before money: the shape of a 10-mine round is cheaper to see on play credits
Does not work
- Tile order: corners, cross, diagonal. The layout is fixed before the first click
- Switching to a "cold" game after a loss: past rounds have no effect on the next one
- Doubling the stake after a loss: it only multiplies the speed at which the bankroll ends
- Layout predictors: the result is locked with a cryptographic key before the round
What a round looks like on screen
Frames captured in the studios' demos, not drawn: the same screens a player sees.




Test the multiplier ladder yourself
The BGaming, Turbo Games and Belatra demos open without an account, on play credits.
What people ask about the mines game
What is the mines game and how is it different from a slot
There are no reels. There is a grid of closed tiles; some hide mines, the rest hide winning symbols. Every safe tile you open raises the multiplier, and you can cash out at any moment. A slot decides for you: press spin and wait. Here a decision is made on every click, and that decision is what shapes the round.
Does the number of mines change the payout
Directly. More mines means fewer safe tiles and a round that survives to the next click less often, so the multiplier per step grows faster. With 3 mines the first click lands 88 times in a hundred, with 10 mines 60 times, with 24 mines 4 times.
Is there a strategy that improves the odds
The order of tiles changes nothing: the layout is fixed before your first click. Two things do matter - how many mines you set and when you cash out. The first shapes the round, the second decides what you do with it. Everything else sold under the word "system" argues with arithmetic and loses.
Can I play mines for free
Yes. BGaming, Turbo Games and Belatra open their demos right from the game pages on this site, on play credits and without an account. For the other studios the demo lives inside the casino and switches on with a button next to the game window.
What does RTP 97 mean in a mines game
It is the share of everything wagered that the game returns over a long run, so 97 leaves the house 3 points. On a classic 5x5 grid that share does not move with the mine count: multipliers are rescaled so the return stays put. What changes is the spread, not the return.
Which version of mines is the best deal
By stated return - Minesweeper by BGaming at 98.4, then Mines+ by Pragmatic Play at 97.5. By ceiling - Mines+ with a 5070293x multiplier. By speed - 1Tap Mines, where a round is a single tap. "Best" depends on what you count as value, and every game page here works it out in numbers.
Ready for the real grid
Every version in the catalogue lives on one platform: one sign-up, the whole list of games.














